AI Insights · Timothy · January 2023
Top 5 Fidget Toys Games Performance in Spain Q4 2022
Discover the performance trends of the top 5 Fidget Toys games in Spain for Q4 2022, including weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 Fidget Toys games on a unified platform in Spain demonstrated varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at their metrics:
Flexy Ring from SayGames LTD saw an initial spike in weekly downloads, peaking at around 37.6K in the week of October 24. This was followed by a decline, hitting a low of approximately 3.2K in early December before a slight recovery to 10.6K by the end of the quarter. Weekly active users mirrored this trend, starting at 9.6K and reaching a peak of 42.6K before stabilizing around 30K. Revenue was minimal, with only $1 recorded in the final week of December.
Antistress - Relaxing games published by Moreno Maio, exhibited a steady performance. Weekly downloads fluctuated between 3.8K and 10.9K, with notable increases in early December. Active users maintained a consistent range, starting at 56.9K and ending at 64.2K. Weekly revenue remained modest, peaking at $23 in late October.
Fidget Toys Trading: 3D Pop It by Freeplay LLC experienced a gradual increase in weekly downloads, starting at 6.8K and peaking at 11.1K by the end of December. Active users showed a similar upward trend, growing from 34.9K to 38.8K. Revenue was minimal, with only $6 recorded in the first week of December.
Marble ASMR from Rollic Games saw a decline in weekly downloads, starting at 10.4K and dropping to around 3.1K by the end of the quarter. Active users followed this trend, decreasing from 19.5K to 13.1K. Weekly revenue peaked at $36 in early December but dropped to $1 by the end of the month.
Pixel Demolish, also by Rollic Games, showed a significant drop in weekly downloads from 14.3K at the start of the quarter to 1.2K by the end. Active users decreased from 23.8K to 14.1K over the same period. Revenue peaked at $102 in early October before stabilizing at around $11 by the end of December.
These insights are derived from Sensor Tower data, providing a comprehensive overview of app performance metrics. For more detailed insights, visit Sensor Tower.